Video game addiction is a compulsive behavior that develops from overuse of playing one particular or many games to point out that it interferes with everyday life. Although no official diagnosis or disease is defined above, there are many suggestions to have video games addiction, which can be found in the next publication of the American Psychiatric Association. The Diagnostic and Statistical Manual of Mental Disorder.
While gaming is not something that is physically addictive like alcohol or drug use, the effects and symptoms of drugs are similar to other constraints such as gambling, pyromania and other interference disorders. A 2007 Survey Interactive Survey Subjects 8-18 showed that average women spend up to 8 hours a week, while the average teenager goes for 14 hours for one week on some kind of computer or computer-based electronic game. Another survey in 2008 by Telegram.co.uk showed that 3% of approximately 400 polled admitted being uneasy when they were not players and also sad that they had forgotten sleep or dropped matters to spend more time playing.
Frequent abuse of video games has led to culture as more and more people become increasingly concerned about what is happening in the virtual world inside video games than the world around them. Such users have been reported to have problems with weight loss and weight gain, sleep disturbance, reduced productivity at work because of playing electronic games while at work, avoiding spending time with friends and family to spend time on gaming .
Computer players are designing products with more complex and quality of life such as graphics and story lines that will become more interactive users. This has reduced the development of more frequent use of computer games, which over time can lead to addiction, especially in adolescents. Experts recommend limiting the daily use of video games and parents to organizing activities with their children and setting up a program of specific inspections that will make it more of awards for good behavior or activities that are only allowed after other tasks and schooling is completed. As with many other addictive behaviors or behaviors, in this case, strict handling is the key to preventing a love society from video game technology from becoming addictive and socially harmful behavior.